Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2221 of file Collision.cs.
References Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, Terraria.Main.tile, Terraria.Main.tileSolid, Terraria.Main.tileSolidTop, and System.value.
Referenced by Terraria.NPC.AI(), Terraria.NPC.AI_001_Slimes(), Terraria.NPC.AI_002_FloatingEye(), Terraria.NPC.AI_003_Fighters(), Terraria.Projectile.AI_026(), Terraria.Projectile.AI_062(), Terraria.Projectile.AI_067_FreakingPirates(), Terraria.Projectile.AI_067_TigerSpecialAttack(), Terraria.NPC.AI_069_DukeFishron(), Terraria.NPC.AI_107_ImprovedWalkers(), Terraria.NPC.AI_108_DivingFlyer(), Terraria.NPC.AI_112_FairyCritter(), Terraria.NPC.AI_117_BloodNautilus(), Terraria.NPC.AI_123_Deerclops_Movement(), Terraria.Projectile.AI_145_BookStaffStorm(), Terraria.Projectile.AI_158_BabyBird(), Terraria.Player.CanMoveForwardOnRope(), Terraria.Player.CanSnapToPosition(), Terraria.Player.ChangeDir(), Terraria.Player.CheckForGoodTeleportationSpot(), Terraria.Player.FindPulley(), Terraria.Player.GrappleMovement(), Terraria.GameContent.TeleportHelpers.IsInSolidTilesExtended(), Terraria.GameContent.ShimmerHelper.IsSpotShimmerFree(), Terraria.Player.ItemCheck_UseTeleportRod(), Terraria.Player.SporeSac(), Terraria.Gore.Update(), Terraria.Rain.Update(), Terraria.Player.Update(), Terraria.Dust.UpdateDust(), and Terraria.WorldGen.UpdateWorld().