Terraria v1.4.4.9
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System.IO.IsolatedStorage.IsolatedStorageFileStream Member List

This is the complete list of members for System.IO.IsolatedStorage.IsolatedStorageFileStream, including all inherited members.

_asyncActiveSemaphoreSystem.IO.Streamprotected
_fsSystem.IO.IsolatedStorage.IsolatedStorageFileStreamprivate
_fullPathSystem.IO.IsolatedStorage.IsolatedStorageFileStreamprivate
_givenPathSystem.IO.IsolatedStorage.IsolatedStorageFileStreamprivate
_isfSystem.IO.IsolatedStorage.IsolatedStorageFileStreamprivate
_strategySystem.IO.FileStreamprivate
BaseBeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.FileStreaminlinepackage
BaseBeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.FileStreaminlinepackage
BaseCopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.FileStreaminlinepackage
BaseDisposeAsync()System.IO.FileStreaminlinepackage
BaseEndRead(IAsyncResult asyncResult)System.IO.FileStreaminlinepackage
BaseEndWrite(IAsyncResult asyncResult)System.IO.FileStreaminlinepackage
BaseFlushAsync(CancellationToken cancellationToken)System.IO.FileStreaminlinepackage
BaseRead(Span< byte > buffer)System.IO.FileStreaminlinepackage
BaseReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.FileStreaminlinepackage
BaseReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.FileStreaminlinepackage
BaseWrite(ReadOnlySpan< byte > buffer)System.IO.FileStreaminlinepackage
BaseWriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.FileStreaminlinepackage
BaseWriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.FileStreaminlinepackage
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] array, int offset, int numBytes, AsyncCallback? userCallback, object? stateObject)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback? userCallback, object? stateObject)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
CanReadSystem.IO.IsolatedStorage.IsolatedStorageFileStream
CanSeekSystem.IO.IsolatedStorage.IsolatedStorageFileStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.IsolatedStorage.IsolatedStorageFileStream
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination, int bufferSize)System.IO.FileStreaminlinevirtual
System::IO::Stream.CopyTo(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.FileStreaminlinevirtual
System::IO::Stream.CopyToAsync(Stream destination)System.IO.Streaminline
System::IO::Stream.CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
System::IO::Stream.CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Dispose(bool disposing)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
DisposeInternal(bool disposing)System.IO.FileStreaminlinepackage
EndRead(IAsyncResult asyncResult)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
EndWrite(IAsyncResult asyncResult)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
FileStream(IntPtr handle, FileAccess access)System.IO.FileStreaminline
FileStream(IntPtr handle, FileAccess access, bool ownsHandle)System.IO.FileStreaminline
FileStream(IntPtr handle, FileAccess access, bool ownsHandle, int bufferSize)System.IO.FileStreaminline
FileStream(IntPtr handle, FileAccess access, bool ownsHandle, int bufferSize, bool isAsync)System.IO.FileStreaminline
FileStream(SafeFileHandle handle, FileAccess access)System.IO.FileStreaminline
FileStream(SafeFileHandle handle, FileAccess access, int bufferSize)System.IO.FileStreaminline
FileStream(SafeFileHandle handle, FileAccess access, int bufferSize, bool isAsync)System.IO.FileStreaminline
FileStream(string path, FileMode mode)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, bool useAsync)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, FileOptions options)System.IO.FileStreaminline
FileStream(string path, FileStreamOptions options)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, FileOptions options, long preallocationSize)System.IO.FileStreaminlineprivate
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
Flush(bool flushToDisk)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
FlushAsync(CancellationToken cancellationToken)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
System::IO::Stream.FlushAsync()System.IO.Streaminline
GetCopyBufferSize()System.IO.Streaminlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
HandleSystem.IO.IsolatedStorage.IsolatedStorageFileStream
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InitializeFileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, IsolatedStorageFile isf)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlineprivatestatic
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
IsAsyncSystem.IO.IsolatedStorage.IsolatedStorageFileStream
IsolatedStorageFileStream(string path, FileMode mode)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, IsolatedStorageFile? isf)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, FileAccess access)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, FileAccess access, IsolatedStorageFile? isf)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, FileAccess access, FileShare share)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, FileAccess access, FileShare share, IsolatedStorageFile? isf)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, IsolatedStorageFile? isf)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
IsolatedStorageFileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, InitialiationData initializationData)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlineprivate
LengthSystem.IO.IsolatedStorage.IsolatedStorageFileStream
Lock(long position, long length)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NameSystem.IO.FileStream
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
PositionSystem.IO.IsolatedStorage.IsolatedStorageFileStream
Read(byte[] buffer, int offset, int count)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
Read(Span< byte > buffer)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadByte()System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
ReadTimeoutSystem.IO.Stream
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
SafeFileHandleSystem.IO.IsolatedStorage.IsolatedStorageFileStream
Seek(long offset, SeekOrigin origin)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
SetLength(long value)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
Synchronized(Stream stream)System.IO.Streaminlinestatic
Unlock(long position, long length)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
ValidateHandle(SafeFileHandle handle, FileAccess access, int bufferSize)System.IO.FileStreaminlineprivatestatic
ValidateHandle(SafeFileHandle handle, FileAccess access, int bufferSize, bool isAsync)System.IO.FileStreaminlineprivatestatic
ValidateReadWriteArgs(byte[] buffer, int offset, int count)System.IO.FileStreaminlineprivate
Write(byte[] buffer, int offset, int count)System.IO.IsolatedStorage.IsolatedStorageFileStreaminline
Write(ReadOnlySpan< byte > buffer)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteByte(byte value)System.IO.IsolatedStorage.IsolatedStorageFileStreaminlinevirtual
WriteTimeoutSystem.IO.Stream