Terraria v1.4.4.9
Terraria source code documentation
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◆ _fs

readonly FileStream System.IO.IsolatedStorage.IsolatedStorageFileStream._fs
private

Definition at line 19 of file IsolatedStorageFileStream.cs.

Referenced by System.IO.IsolatedStorage.IsolatedStorageFileStream.IsolatedStorageFileStream(), System.IO.IsolatedStorage.IsolatedStorageFileStream.BeginRead(), System.IO.IsolatedStorage.IsolatedStorageFileStream.BeginWrite(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Dispose(), System.IO.IsolatedStorage.IsolatedStorageFileStream.DisposeAsync(), System.IO.IsolatedStorage.IsolatedStorageFileStream.EndRead(), System.IO.IsolatedStorage.IsolatedStorageFileStream.EndWrite(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Flush(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Flush(), System.IO.IsolatedStorage.IsolatedStorageFileStream.FlushAsync(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Lock(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Read(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Read(), System.IO.IsolatedStorage.IsolatedStorageFileStream.ReadAsync(), System.IO.IsolatedStorage.IsolatedStorageFileStream.ReadAsync(), System.IO.IsolatedStorage.IsolatedStorageFileStream.ReadByte(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Seek(), System.IO.IsolatedStorage.IsolatedStorageFileStream.SetLength(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Unlock(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Write(), System.IO.IsolatedStorage.IsolatedStorageFileStream.Write(), System.IO.IsolatedStorage.IsolatedStorageFileStream.WriteAsync(), System.IO.IsolatedStorage.IsolatedStorageFileStream.WriteAsync(), and System.IO.IsolatedStorage.IsolatedStorageFileStream.WriteByte().