Terraria v1.4.4.9
Terraria source code documentation
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◆ ImportAttributeGroupMembers()

void System.Xml.Serialization.XmlSchemaImporter.ImportAttributeGroupMembers ( XmlSchemaAttributeGroup group,
string identifier,
CodeIdentifiers members,
CodeIdentifiers membersScope,
string ns )
inlineprivate

Definition at line 1605 of file XmlSchemaImporter.cs.

1606 {
1607 for (int i = 0; i < group.Attributes.Count; i++)
1608 {
1609 object obj = group.Attributes[i];
1611 {
1613 }
1614 else if (obj is XmlSchemaAttribute)
1615 {
1617 }
1618 }
1619 if (group.AnyAttribute != null)
1620 {
1622 }
1623 }
void ImportAttributeGroupMembers(XmlSchemaAttributeGroup group, string identifier, CodeIdentifiers members, CodeIdentifiers membersScope, string ns)
void ImportAttributeMember(XmlSchemaAttribute attribute, string identifier, CodeIdentifiers members, CodeIdentifiers membersScope, string ns)
void ImportAnyAttributeMember(XmlSchemaAnyAttribute any, CodeIdentifiers members, CodeIdentifiers membersScope)

References System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Xml.Serialization.XmlSchemaImporter.ImportAnyAttributeMember(), System.Xml.Serialization.XmlSchemaImporter.ImportAttributeGroupMembers(), System.Xml.Serialization.XmlSchemaImporter.ImportAttributeMember(), and System.obj.

Referenced by System.Xml.Serialization.XmlSchemaImporter.ImportAttributeGroupMembers(), and System.Xml.Serialization.XmlSchemaImporter.ImportTypeMembers().