Terraria v1.4.4.9
Terraria source code documentation
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XmlSchemaAttributeGroup.cs
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2
3namespace System.Xml.Schema;
4
6{
7 private string _name;
8
10
12
14
16
18
20
22
23 [XmlAttribute("name")]
24 public string? Name
25 {
26 get
27 {
28 return _name;
29 }
30 set
31 {
32 _name = value;
33 }
34 }
35
36 [XmlElement("attribute", typeof(XmlSchemaAttribute))]
37 [XmlElement("attributeGroup", typeof(XmlSchemaAttributeGroupRef))]
39
40 [XmlElement("anyAttribute")]
42 {
43 get
44 {
45 return _anyAttribute;
46 }
47 set
48 {
50 }
51 }
52
53 [XmlIgnore]
55
56 [XmlIgnore]
58 {
59 get
60 {
61 if (_attributeUses == null)
62 {
64 }
65 return _attributeUses;
66 }
67 }
68
69 [XmlIgnore]
71 {
72 get
73 {
74 return _attributeWildcard;
75 }
76 set
77 {
79 }
80 }
81
82 [XmlIgnore]
84
85 [XmlIgnore]
87 {
88 get
89 {
90 return _redefined;
91 }
92 set
93 {
95 }
96 }
97
98 [XmlIgnore]
99 internal int SelfReferenceCount
100 {
101 get
102 {
103 return _selfReferenceCount;
104 }
105 set
106 {
108 }
109 }
110
111 [XmlIgnore]
112 internal override string? NameAttribute
113 {
114 get
115 {
116 return Name;
117 }
118 set
119 {
120 Name = value;
121 }
122 }
123
125 {
126 _qname = value;
127 }
128
139}
static bool HasAttributeQNameRef(XmlSchemaObjectCollection attributes)
static XmlSchemaObjectCollection CloneAttributes(XmlSchemaObjectCollection attributes)
static readonly XmlQualifiedName Empty