Terraria v1.4.4.9
Terraria source code documentation
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◆ Write() [2/2]

override void System.IO.Compression.ZipArchiveEntry.DirectToArchiveWriterStream.Write ( ReadOnlySpan< byte > source)
inlinevirtual

Reimplemented from System.IO.Stream.

Definition at line 110 of file ZipArchiveEntry.cs.

References System.IO.Compression.ZipArchiveEntry.DirectToArchiveWriterStream._crcSizeStream, System.IO.Compression.ZipArchiveEntry.DirectToArchiveWriterStream._entry, System.IO.Compression.ZipArchiveEntry.DirectToArchiveWriterStream._everWritten, System.IO.Compression.ZipArchiveEntry.DirectToArchiveWriterStream._position, System.IO.Compression.ZipArchiveEntry.DirectToArchiveWriterStream._usedZip64inLH, System.source, System.IO.Compression.ZipArchiveEntry.DirectToArchiveWriterStream.ThrowIfDisposed(), System.IO.Compression.CheckSumAndSizeWriteStream.Write(), and System.IO.Compression.ZipArchiveEntry.WriteLocalFileHeader().