Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
void | CopyTo (T[] array, int index) |
IEnumerator< T > | GetEnumerator () |
T[] | ToArray () |
bool | TryPeek ([MaybeNullWhen(false)] out T result) |
void | Clear () |
new IEnumerator< T > | GetEnumerator () |
new IEnumerator< T > | GetEnumerator () |
new IEnumerator< T > | GetEnumerator () |
Properties | |
bool IProducerConsumerQueue< T >. | IsEmpty [get] |
int IProducerConsumerQueue< T >. | Count [get] |
bool System.Threading.Tasks.IProducerConsumerQueue< T >. | IsEmpty [get] |
int System.Threading.Tasks.IProducerConsumerQueue< T >. | Count [get] |
bool ICollection. | IsSynchronized [get] |
object ICollection. | SyncRoot [get] |
Private Member Functions | |
void IProducerConsumerQueue< T >. | Enqueue (T item) |
bool IProducerConsumerQueue< T >. | TryDequeue ([MaybeNullWhen(false)] out T result) |
void System.Threading.Tasks.IProducerConsumerQueue< T >. | Enqueue (T item) |
bool System.Threading.Tasks.IProducerConsumerQueue< T >. | TryDequeue ([MaybeNullWhen(false)] out T result) |
int System.Threading.Tasks.IProducerConsumerQueue< T >. | GetCountSafe (object syncObj) |
void ICollection. | CopyTo (Array array, int index) |
IEnumerator IEnumerable. | GetEnumerator () |
bool IProducerConsumerCollection< T >. | TryAdd (T item) |
bool IProducerConsumerCollection< T >. | TryTake ([MaybeNullWhen(false)] out T item) |
void | SnapForObservation (out ConcurrentQueueSegment< T > head, out int headHead, out ConcurrentQueueSegment< T > tail, out int tailTail) |
void | EnqueueSlow (T item) |
bool | TryDequeueSlow ([MaybeNullWhen(false)] out T item) |
bool | TryPeek ([MaybeNullWhen(false)] out T result, bool resultUsed) |
Static Private Member Functions | |
static int | GetCount (ConcurrentQueueSegment< T > s, int head, int tail) |
static long | GetCount (ConcurrentQueueSegment< T > head, int headHead, ConcurrentQueueSegment< T > tail, int tailTail) |
static T | GetItemWhenAvailable (ConcurrentQueueSegment< T > segment, int i) |
static IEnumerator< T > | Enumerate (ConcurrentQueueSegment< T > head, int headHead, ConcurrentQueueSegment< T > tail, int tailTail) |
Private Attributes | |
readonly object | _crossSegmentLock |
volatile ConcurrentQueueSegment< T > | _tail |
volatile ConcurrentQueueSegment< T > | _head |
Definition at line 10 of file MultiProducerMultiConsumerQueue.cs.