Terraria v1.4.4.9
Terraria source code documentation
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◆ Reflect() [1/2]

static void Microsoft.Xna.Framework.Vector2.Reflect ( ref Vector2 vector,
ref Vector2 normal,
out Vector2 result )
inlinestatic

Definition at line 166 of file Vector2.cs.

167 {
168 float num = vector.X * normal.X + vector.Y * normal.Y;
169 result.X = vector.X - 2f * num * normal.X;
170 result.Y = vector.Y - 2f * num * normal.Y;
171 }