Terraria v1.4.4.9
Terraria source code documentation
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◆ Barycentric() [2/2]

static Vector2 Microsoft.Xna.Framework.Vector2.Barycentric ( Vector2 value1,
Vector2 value2,
Vector2 value3,
float amount1,
float amount2 )
inlinestatic

Definition at line 241 of file Vector2.cs.

242 {
243 Vector2 result = default(Vector2);
244 result.X = value1.X + amount1 * (value2.X - value1.X) + amount2 * (value3.X - value1.X);
245 result.Y = value1.Y + amount1 * (value2.Y - value1.Y) + amount2 * (value3.Y - value1.Y);
246 return result;
247 }
Vector2(float x, float y)
Definition Vector2.cs:35

References Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.