Terraria v1.4.4.9
Terraria source code documentation
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◆ DistanceSquared() [1/2]

static void Microsoft.Xna.Framework.Vector2.DistanceSquared ( ref Vector2 value1,
ref Vector2 value2,
out float result )
inlinestatic

Definition at line 114 of file Vector2.cs.

115 {
116 float num = value1.X - value2.X;
117 float num2 = value1.Y - value2.Y;
118 result = num * num + num2 * num2;
119 }