Terraria
v1.4.4.9
Terraria source code documentation
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TransformNormal()
[1/4]
static void Microsoft.Xna.Framework.Vector2.TransformNormal
(
ref
Vector2
normal
,
ref
Matrix
matrix
,
out
Vector2
result
)
inline
static
Definition at line
345
of file
Vector2.cs
.
346
{
347
float
x = normal.X * matrix.M11 + normal.Y * matrix.M21;
348
float
y = normal.X * matrix.M12 + normal.Y * matrix.M22;
349
result.X = x;
350
result.Y = y;
351
}
Microsoft
Xna
Framework
Vector2
Generated by
1.10.0