Terraria
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ICollection.cs
Go to the documentation of this file.
1
namespace
System.Collections.Generic
;
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3
public
interface
ICollection
<T> :
IEnumerable
<T>,
IEnumerable
4
{
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int
Count
{
get
; }
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7
bool
IsReadOnly
{
get
; }
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void
Add
(T
item
);
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void
Clear
();
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bool
Contains
(T
item
);
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void
CopyTo
(T[]
array
,
int
arrayIndex
);
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bool
Remove
(T
item
);
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}
System.Collections.Generic.ICollection.IsReadOnly
bool IsReadOnly
Definition
ICollection.cs:7
System.Collections.Generic.ICollection.CopyTo
void CopyTo(T[] array, int arrayIndex)
System.Collections.Generic.ICollection.Remove
bool Remove(T item)
System.Collections.Generic.ICollection.Contains
bool Contains(T item)
System.Collections.Generic.ICollection.Add
void Add(T item)
System.Collections.Generic.ICollection.Clear
void Clear()
System.Collections.Generic.ICollection.Count
int Count
Definition
ICollection.cs:5
System.Collections.Generic.ICollection
Definition
ICollection.cs:4
System.Collections.Generic.IEnumerable
Definition
IEnumerable.cs:4
System.Collections.Generic
Definition
IHashKeyCollection.cs:1
System.ExceptionArgument.item
@ item
System.ExceptionArgument.arrayIndex
@ arrayIndex
System.ExceptionArgument.array
@ array
source
System.Private.CoreLib
System.Collections.Generic
ICollection.cs
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