Terraria v1.4.4.9
Terraria source code documentation
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System.Net.FtpDataStream Member List

This is the complete list of members for System.Net.FtpDataStream, including all inherited members.

_asyncActiveSemaphoreSystem.IO.Streamprotected
_closingSystem.Net.FtpDataStreamprivate
_isFullyReadSystem.Net.FtpDataStreamprivate
_networkStreamSystem.Net.FtpDataStreamprivate
_readableSystem.Net.FtpDataStreamprivate
_requestSystem.Net.FtpDataStreamprivate
_writeableSystem.Net.FtpDataStreamprivate
AsyncReadCallback(IAsyncResult ar)System.Net.FtpDataStreaminlineprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, object state)System.Net.FtpDataStreaminline
System::IO::Stream.BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int size, AsyncCallback callback, object state)System.Net.FtpDataStreaminline
System::IO::Stream.BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
CanReadSystem.Net.FtpDataStream
CanSeekSystem.Net.FtpDataStream
CanTimeoutSystem.Net.FtpDataStream
CanWriteSystem.Net.FtpDataStream
CheckError()System.Net.FtpDataStreaminlineprivate
Close()System.IO.Streaminlinevirtual
CloseEx(CloseExState closeState)System.Net.FtpDataStreaminlineprivate
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CopyToAsync(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Dispose(bool disposing)System.Net.FtpDataStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.Streaminlinevirtual
EndRead(IAsyncResult ar)System.Net.FtpDataStreaminlinevirtual
EndWrite(IAsyncResult asyncResult)System.Net.FtpDataStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.Net.FtpDataStreaminline
FlushAsync()System.IO.Streaminline
FlushAsync(CancellationToken cancellationToken)System.IO.Streaminlinevirtual
FtpDataStream(NetworkStream networkStream, FtpWebRequest request, TriState writeOnly)System.Net.FtpDataStreaminlinepackage
GetCopyBufferSize()System.IO.Streaminlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
LengthSystem.Net.FtpDataStream
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
PositionSystem.Net.FtpDataStream
Read(byte[] buffer, int offset, int size)System.Net.FtpDataStreaminline
System::IO::Stream.Read(Span< byte > buffer)System.IO.Streaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Streaminlinevirtual
ReadByte()System.IO.Streaminlinevirtual
ReadTimeoutSystem.Net.FtpDataStream
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
Seek(long offset, SeekOrigin origin)System.Net.FtpDataStreaminline
SetLength(long value)System.Net.FtpDataStreaminline
SetSocketTimeoutOption(int timeout)System.Net.FtpDataStreaminlinepackage
Synchronized(Stream stream)System.IO.Streaminlinestatic
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
Write(byte[] buffer, int offset, int size)System.Net.FtpDataStreaminline
System::IO::Stream.Write(ReadOnlySpan< byte > buffer)System.IO.Streaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Streaminlinevirtual
WriteByte(byte value)System.IO.Streaminlinevirtual
WriteTimeoutSystem.Net.FtpDataStream