Terraria
v1.4.4.9
Terraria source code documentation
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IAsset.cs
Go to the documentation of this file.
1
using
System
;
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using
ReLogic.Content.Sources
;
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4
namespace
ReLogic.Content
;
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6
public
interface
IAsset
:
IDisposable
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{
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AssetState
State {
get
; }
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IContentSource
Source
{
get
; }
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12
string
Name
{
get
; }
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bool
IsLoaded
{
get
; }
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bool
IsDisposed
{
get
; }
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internal
Action
Continuation
{
set
; }
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}
ReLogic.Content.IAsset.IsLoaded
bool IsLoaded
Definition
IAsset.cs:14
ReLogic.Content.IAsset.Name
string Name
Definition
IAsset.cs:12
ReLogic.Content.IAsset.Source
IContentSource Source
Definition
IAsset.cs:10
ReLogic.Content.IAsset.Continuation
Action Continuation
Definition
IAsset.cs:18
ReLogic.Content.IAsset.IsDisposed
bool IsDisposed
Definition
IAsset.cs:16
ReLogic.Content.IAsset
Definition
IAsset.cs:7
ReLogic.Content.Sources.IContentSource
Definition
IContentSource.cs:8
System.IDisposable
Definition
IDisposable.cs:4
ReLogic.Content.Sources
Definition
ContentSource.cs:6
ReLogic.Content.AssetState
AssetState
Definition
AssetState.cs:4
ReLogic.Content
Definition
IAssetReader.cs:5
System
Definition
BlockingCollection.cs:8
source
ReLogic
ReLogic.Content
IAsset.cs
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