Terraria v1.4.4.9
Terraria source code documentation
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◆ TryGetElementAt()

TSource System.Linq.Enumerable.EnumerablePartition< TSource >.TryGetElementAt ( int index,
out bool found )
inline

Definition at line 1132 of file Enumerable.cs.

1133 {
1134 if (index >= 0 && (!HasLimit || index < Limit))
1135 {
1136 using IEnumerator<TSource> enumerator = _source.GetEnumerator();
1138 {
1139 found = true;
1140 return enumerator.Current;
1141 }
1142 }
1143 found = false;
1144 return default(TSource);
1145 }
readonly IEnumerable< TSource > _source
static bool SkipBefore(int index, IEnumerator< TSource > en)

References System.Linq.Enumerable.EnumerablePartition< TSource >._minIndexInclusive, System.Linq.Enumerable.EnumerablePartition< TSource >._source, System.Collections.IEnumerable.GetEnumerator(), System.Linq.Enumerable.EnumerablePartition< TSource >.HasLimit, System.Linq.index, System.Linq.Enumerable.EnumerablePartition< TSource >.Limit, and System.Linq.Enumerable.EnumerablePartition< TSource >.SkipBefore().