Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity Member List

This is the complete list of members for Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity, including all inherited members.

_directionTerraria.GameContent.Skies.AmbientSky.EOCSkyEntityprivate
_stateTerraria.GameContent.Skies.AmbientSky.EOCSkyEntityprivate
_wavinessTerraria.GameContent.Skies.AmbientSky.EOCSkyEntityprivate
BeginChasingPlayer(ref FastRandom random, VirtualCamera camera)Terraria.GameContent.Skies.AmbientSky.EOCSkyEntityinlineprivate
BeginZigZag(ref FastRandom random, VirtualCamera camera, int direction)Terraria.GameContent.Skies.AmbientSky.EOCSkyEntityinlineprivate
BrightnessLerperTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
ChasePlayerTop(int frameCount)Terraria.GameContent.Skies.AmbientSky.EOCSkyEntityinlineprivate
CommonDraw(SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth)Terraria.GameContent.Skies.AmbientSky.SkyEntityinline
DepthTerraria.GameContent.Skies.AmbientSky.SkyEntity
Draw(SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth)Terraria.GameContent.Skies.AmbientSky.SkyEntityinlinevirtual
EffectsTerraria.GameContent.Skies.AmbientSky.SkyEntity
EOCSkyEntity(Player player, FastRandom random)Terraria.GameContent.Skies.AmbientSky.EOCSkyEntityinline
FadingSkyEntity()Terraria.GameContent.Skies.AmbientSky.FadingSkyEntityinline
FinalOpacityMultiplierTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
FrameTerraria.GameContent.Skies.AmbientSky.SkyEntity
FrameOffsetTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
FramingSpeedTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
GetColor(Color backgroundColor)Terraria.GameContent.Skies.AmbientSky.FadingSkyEntityinline
GetDrawPosition()Terraria.GameContent.Skies.AmbientSky.FadingSkyEntityinline
GetDrawPositionByDepth()Terraria.GameContent.Skies.AmbientSky.SkyEntityinlinepackage
Helper_GetOpacityWithAccountingForOceanWaterLine()Terraria.GameContent.Skies.AmbientSky.SkyEntityinlinepackage
IsActiveTerraria.GameContent.Skies.AmbientSky.SkyEntity
IsMovementDone(int frameCount)Terraria.GameContent.Skies.AmbientSky.FadingSkyEntityinlineprivate
LifeTimeTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
NextFrame()Terraria.GameContent.Skies.AmbientSky.SkyEntityinlineprotected
OpacityTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
OpacityNormalizedTimeToFadeInTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
OpacityNormalizedTimeToFadeOutTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
PositionTerraria.GameContent.Skies.AmbientSky.SkyEntity
RotationTerraria.GameContent.Skies.AmbientSky.SkyEntity
SetPositionInWorldBasedOnScreenSpace(Vector2 actualWorldSpace)Terraria.GameContent.Skies.AmbientSky.SkyEntityinlineprotected
SourceRectangleTerraria.GameContent.Skies.AmbientSky.SkyEntity
StartFadingOut(int currentFrameCount)Terraria.GameContent.Skies.AmbientSky.FadingSkyEntityinline
STATE_GOOVERPLAYERTerraria.GameContent.Skies.AmbientSky.EOCSkyEntityprivatestatic
STATE_ZIGZAGTerraria.GameContent.Skies.AmbientSky.EOCSkyEntityprivatestatic
TextureTerraria.GameContent.Skies.AmbientSky.SkyEntity
TimeEntitySpawnedInTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
Update(int frameCount)Terraria.GameContent.Skies.AmbientSky.FadingSkyEntityinline
UpdateOpacity(int frameCount)Terraria.GameContent.Skies.AmbientSky.FadingSkyEntityinlineprivate
UpdateVelocity(int frameCount)Terraria.GameContent.Skies.AmbientSky.EOCSkyEntityinlinevirtual
VelocityTerraria.GameContent.Skies.AmbientSky.FadingSkyEntityprotected
ZigzagMove(int frameCount)Terraria.GameContent.Skies.AmbientSky.EOCSkyEntityinlineprivate