Terraria v1.4.4.9
Terraria source code documentation
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◆ Clamp() [11/13]

static uint System.Math.Clamp ( uint value,
uint min,
uint max )
inlinestatic

Definition at line 618 of file Math.cs.

619 {
620 if (min > max)
621 {
622 ThrowMinMaxException(min, max);
623 }
624 if (value < min)
625 {
626 return min;
627 }
628 if (value > max)
629 {
630 return max;
631 }
632 return value;
633 }

References System.value.