Terraria
v1.4.4.9
Terraria source code documentation
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DivRem()
[8/12]
static sbyte sbyte Remainder System.Math.DivRem
(
sbyte
left
,
sbyte
right
)
inline
static
Definition at line
346
of file
Math.cs
.
347
{
348
sbyte b = (sbyte)(left / right);
349
return
(
Quotient
: b, Remainder: (sbyte)(left - b * right));
350
}
System.Math.Quotient
static sbyte Quotient
Definition
Math.cs:346
References
System.Math.Quotient
.
System
Math
Generated by
1.10.0