Terraria
v1.4.4.9
Terraria source code documentation
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DivRem()
[12/12]
static ushort ushort Remainder System.Math.DivRem
(
ushort
left
,
ushort
right
)
inline
static
Definition at line
371
of file
Math.cs
.
372
{
373
ushort num = (ushort)(left / right);
374
return
(
Quotient
: num, Remainder: (ushort)(left - num * right));
375
}
System.Math.Quotient
static sbyte Quotient
Definition
Math.cs:346
References
System.Math.Quotient
.
System
Math
Generated by
1.10.0