Terraria v1.4.4.9
Terraria source code documentation
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◆ Sign() [2/8]

static int System.Math.Sign ( double value)
inlinestatic

Definition at line 1207 of file Math.cs.

1208 {
1209 if (value < 0.0)
1210 {
1211 return -1;
1212 }
1213 if (value > 0.0)
1214 {
1215 return 1;
1216 }
1217 if (value == 0.0)
1218 {
1219 return 0;
1220 }
1221 throw new ArithmeticException(SR.Arithmetic_NaN);
1222 }

References System.SR.Arithmetic_NaN, and System.value.