Terraria
v1.4.4.9
Terraria source code documentation
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DivRem()
[7/12]
static nuint nuint Remainder System.Math.DivRem
(
nuint
left
,
nuint
right
)
inline
static
Definition at line
422
of file
Math.cs
.
423
{
424
nuint num = left / right;
425
return
(
Quotient
: num, Remainder: left - num * right);
426
}
System.Math.Quotient
static sbyte Quotient
Definition
Math.cs:346
References
System.Math.Quotient
.
System
Math
Generated by
1.10.0