Terraria
v1.4.4.9
Terraria source code documentation
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◆
DivRem()
[9/12]
static
short
short
Remainder System.Math.DivRem
(
short
left
,
short
right
)
inline
static
Definition at line
362
of file
Math.cs
.
363
{
364
short
num = (
short
)(left / right);
365
return
(
Quotient
: num, Remainder: (
short
)(left - num * right));
366
}
System.Math.Quotient
static sbyte Quotient
Definition
Math.cs:346
short
References
System.Math.Quotient
.
System
Math
Generated by
1.10.0