Terraria v1.4.4.9
Terraria source code documentation
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◆ DivRem() [6/12]

static nint nint Remainder System.Math.DivRem ( nint left,
nint right )
inlinestatic

Definition at line 413 of file Math.cs.

414 {
415 nint num = left / right;
416 return (Quotient: num, Remainder: left - num * right);
417 }
static sbyte Quotient
Definition Math.cs:346

References System.Math.Quotient.