Terraria
v1.4.4.9
Terraria source code documentation
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◆
Min()
[3/13]
static double System.Math.Min
(
double
val1
,
double
val2
)
inline
static
Definition at line
928
of file
Math.cs
.
929
{
930
if
(val1 != val2 && !
double
.IsNaN(val1))
931
{
932
if
(!(val1 < val2))
933
{
934
return
val2;
935
}
936
return
val1;
937
}
938
if
(!
double
.IsNegative(val1))
939
{
940
return
val2;
941
}
942
return
val1;
943
}
System
Math
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