Definition at line 764 of file Chest.cs.
765 {
767 {
768 return;
769 }
774 {
775 Main.travelShop[
count] = 2261;
777 Main.travelShop[
count] = 2262;
779 }
781 {
782 Main.travelShop[
count] = 4556;
784 Main.travelShop[
count] = 4557;
786 }
788 {
789 Main.travelShop[
count] = 4322;
791 }
793 {
794 Main.travelShop[
count] = 4324;
796 Main.travelShop[
count] = 4365;
798 }
800 {
801 Main.travelShop[
count] = 5386;
803 Main.travelShop[
count] = 5387;
805 }
807 {
808 Main.travelShop[
count] = 4664;
810 Main.travelShop[
count] = 4665;
812 }
814 {
816 switch (Main.rand.Next(6))
817 {
818 case 0:
819 Main.travelShop[
count++] = 3637;
820 Main.travelShop[
count++] = 3642;
821 break;
822 case 1:
823 Main.travelShop[
count++] = 3621;
824 Main.travelShop[
count++] = 3622;
825 break;
826 case 2:
827 Main.travelShop[
count++] = 3634;
828 Main.travelShop[
count++] = 3639;
829 break;
830 case 3:
831 Main.travelShop[
count++] = 3633;
832 Main.travelShop[
count++] = 3638;
833 break;
834 case 4:
835 Main.travelShop[
count++] = 3635;
836 Main.travelShop[
count++] = 3640;
837 break;
838 case 5:
839 Main.travelShop[
count++] = 3636;
840 Main.travelShop[
count++] = 3641;
841 break;
842 }
843 }
844 }
References Terraria.Main.rand, and Terraria.Main.travelShop.
Referenced by Terraria.Chest.SetupTravelShop().