Terraria v1.4.4.9
Terraria source code documentation
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System.Security.Cryptography.RandomNumberGeneratorImplementation Class Referencesealed

Public Member Functions

override void GetBytes (byte[] data)
 
override void GetBytes (byte[] data, int offset, int count)
 
unsafe override void GetBytes (Span< byte > data)
 
override void GetNonZeroBytes (byte[] data)
 
override void GetNonZeroBytes (Span< byte > data)
 
void Dispose ()
 

Static Public Member Functions

static RandomNumberGenerator Create ()
 
static ? RandomNumberGenerator Create (string rngName)
 
static byte[] GetBytes (int count)
 
static void Fill (Span< byte > data)
 
static int GetInt32 (int fromInclusive, int toExclusive)
 
static int GetInt32 (int toExclusive)
 

Protected Member Functions

virtual void Dispose (bool disposing)
 

Package Functions

void VerifyGetBytes (byte[] data, int offset, int count)
 

Static Package Functions

static unsafe void FillSpan (Span< byte > data)
 

Static Package Attributes

static readonly RandomNumberGeneratorImplementation s_singleton = new RandomNumberGeneratorImplementation()
 

Private Member Functions

 RandomNumberGeneratorImplementation ()
 

Static Private Member Functions

static unsafe void GetBytes (byte *pbBuffer, int count)
 

Detailed Description

Definition at line 3 of file RandomNumberGeneratorImplementation.cs.


The documentation for this class was generated from the following file: