Terraria v1.4.4.9
Terraria source code documentation
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◆ Pin() [1/3]

MemoryHandle System.IO.RandomAccess.MemoryHandler.Pin ( in Memory< byte > memory)
inline

Definition at line 51 of file RandomAccess.cs.

52 {
53 return memory.Pin();
54 }

Referenced by System.IO.RandomAccess.MemoryHandler.Pin().