Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Click_NamingAndCreating()

void Terraria.GameContent.UI.States.UIWorldCreation.Click_NamingAndCreating ( UIMouseEvent evt,
UIElement listeningElement )
inlineprivate

Definition at line 602 of file UIWorldCreation.cs.

603 {
605 if (string.IsNullOrEmpty(_optionwWorldName))
606 {
608 Main.clrInput();
609 UIVirtualKeyboard uIVirtualKeyboard = new UIVirtualKeyboard(Lang.menu[48].Value, "", OnFinishedNamingAndCreating, GoBackHere);
610 uIVirtualKeyboard.SetMaxInputLength(27);
611 Main.MenuUI.SetState(uIVirtualKeyboard);
612 }
613 else
614 {
616 }
617 }
static void PlaySound(int type, Vector2 position, int style=1)

References Terraria.GameContent.UI.States.UIWorldCreation._optionwWorldName, Terraria.Main.clrInput(), Terraria.GameContent.UI.States.UIWorldCreation.FinishCreatingWorld(), Terraria.GameContent.UI.States.UIWorldCreation.GoBackHere(), Terraria.Lang.menu, Terraria.Main.MenuUI, Terraria.GameContent.UI.States.UIWorldCreation.OnFinishedNamingAndCreating(), and Terraria.Audio.SoundEngine.PlaySound().

Referenced by Terraria.GameContent.UI.States.UIWorldCreation.MakeBackAndCreatebuttons().