Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 11 of file LowLevelLifoSemaphore.cs.
Referenced by System.Threading.LowLevelLifoSemaphore.Counts.Counts(), System.Threading.LowLevelLifoSemaphore.Counts.AddSignalCount(), System.Threading.LowLevelLifoSemaphore.Counts.AddUpToMaxCountOfWaitersSignaledToWake(), System.Threading.LowLevelLifoSemaphore.Counts.DecrementCountOfWaitersSignaledToWake(), System.Threading.LowLevelLifoSemaphore.Counts.DecrementSignalCount(), System.Threading.LowLevelLifoSemaphore.Counts.DecrementSpinnerCount(), System.Threading.LowLevelLifoSemaphore.Counts.DecrementWaiterCount(), System.Threading.LowLevelLifoSemaphore.Counts.Equals(), System.Threading.LowLevelLifoSemaphore.Counts.GetByteValue(), System.Threading.LowLevelLifoSemaphore.Counts.GetHashCode(), System.Threading.LowLevelLifoSemaphore.Counts.GetUInt16Value(), System.Threading.LowLevelLifoSemaphore.Counts.GetUInt32Value(), System.Threading.LowLevelLifoSemaphore.Counts.IncrementSpinnerCount(), System.Threading.LowLevelLifoSemaphore.Counts.IncrementWaiterCount(), System.Threading.LowLevelLifoSemaphore.Counts.InterlockedCompareExchange(), System.Threading.LowLevelLifoSemaphore.Counts.InterlockedDecrementWaiterCount(), System.Threading.LowLevelLifoSemaphore.Counts.operator==(), and System.Threading.LowLevelLifoSemaphore.Counts.SetUInt32Value().