Terraria v1.4.4.9
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◆ GetUInt32Value()

uint System.Threading.LowLevelLifoSemaphore.Counts.GetUInt32Value ( byte shift)
inlineprivate

Definition at line 36 of file LowLevelLifoSemaphore.cs.

37 {
38 return (uint)(_data >> (int)shift);
39 }

References System.Threading.LowLevelLifoSemaphore.Counts._data.