static Vector128< double > ConditionalSelectBitwise(Vector128< double > selector, Vector128< double > ifTrue, Vector128< double > ifFalse)
static Vector128< float > Lerp(Vector128< float > a, Vector128< float > b, Vector128< float > t)
static bool Equal(Vector128< float > vector1, Vector128< float > vector2)
static bool NotEqual(Vector128< float > vector1, Vector128< float > vector2)
static Vector128< float > ConditionalSelectBitwise(Vector128< float > selector, Vector128< float > ifTrue, Vector128< float > ifFalse)
static new bool IsSupported
static new bool IsSupported
static Vector128< byte > Create(byte value)
static Vector128< float > MultiplyAdd(Vector128< float > a, Vector128< float > b, Vector128< float > c)
static new bool IsSupported
static Vector128< byte > Or(Vector128< byte > left, Vector128< byte > right)
static Vector128< byte > And(Vector128< byte > left, Vector128< byte > right)
static new bool IsSupported
static Vector128< byte > AndNot(Vector128< byte > left, Vector128< byte > right)
static Vector128< float > AndNot(Vector128< float > left, Vector128< float > right)
static int MoveMask(Vector128< float > value)
static Vector128< float > And(Vector128< float > left, Vector128< float > right)
static new bool IsSupported
static Vector128< float > Multiply(Vector128< float > left, Vector128< float > right)
static Vector128< float > Or(Vector128< float > left, Vector128< float > right)
static Vector128< float > Add(Vector128< float > left, Vector128< float > right)
static Vector128< float > Subtract(Vector128< float > left, Vector128< float > right)
static Vector128< float > CompareNotEqual(Vector128< float > left, Vector128< float > right)