Terraria v1.4.4.9
Terraria source code documentation
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◆ Max()

static Vector4 System.Numerics.Vector4.Max ( Vector4 value1,
Vector4 value2 )
inlinestatic

Definition at line 213 of file Vector4.cs.

214 {
215 return new Vector4((value1.X > value2.X) ? value1.X : value2.X, (value1.Y > value2.Y) ? value1.Y : value2.Y, (value1.Z > value2.Z) ? value1.Z : value2.Z, (value1.W > value2.W) ? value1.W : value2.W);
216 }
Vector4(float value)
Definition Vector4.cs:48

References System.Numerics.Vector4.Vector4(), System.Numerics.Vector4.W, System.Numerics.Vector4.X, System.Numerics.Vector4.Y, and System.Numerics.Vector4.Z.

Referenced by System.Numerics.Vector4.Clamp().