Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetObjectData()

virtual void System.Collections.Generic.LinkedList< T >.GetObjectData ( SerializationInfo info,
StreamingContext context )
inlinevirtual

Implements System.Runtime.Serialization.ISerializable.

Definition at line 416 of file LinkedList.cs.

417 {
418 if (info == null)
419 {
420 throw new ArgumentNullException("info");
421 }
422 info.AddValue("Version", version);
423 info.AddValue("Count", count);
424 if (count != 0)
425 {
426 T[] array = new T[count];
427 CopyTo(array, 0);
428 info.AddValue("Data", array, typeof(T[]));
429 }
430 }
void CopyTo(T[] array, int index)

References System.array, System.Collections.Generic.LinkedList< T >.CopyTo(), System.Collections.Generic.LinkedList< T >.count, System.Runtime.Serialization.Dictionary, System.info, and System.Collections.Generic.LinkedList< T >.version.