Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 493 of file XmlSerializationReaderCodeGen.cs.
References System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.array, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Xml.Dictionary, System.Xml.Serialization.XmlSerializationReaderCodeGen.ExpectedElements(), System.Xml.Serialization.XmlSerializationReaderCodeGen.GetChoiceIdentifierSource(), System.Xml.Serialization.XmlSerializationReaderCodeGen.InitializeValueTypes(), System.Globalization.CultureInfo.InvariantCulture, System.Xml.Serialization.XmlSerializationReaderCodeGen.IsSequence(), System.list, System.Xml.Name, System.Xml.Serialization.XmlSerializationReaderCodeGen.NextMethodName(), System.text, System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteAttributes(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteIsStartTag(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteMemberBegin(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteMemberElements(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteMemberEnd(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteParamsRead(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteUnknownNode(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteWhileLoopEnd(), and System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteWhileNotLoopStart().
Referenced by System.Xml.Serialization.XmlSerializationReaderCodeGen.GenerateMembersElement().