Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1925 of file XmlSerializationReaderCodeGen.cs.
References System.Xml.Serialization.XmlSerializationReaderCodeGen.Member.ArrayName, System.Xml.Serialization.XmlSerializationReaderCodeGen.Member.ChoiceArrayName, System.Xml.Serialization.AccessorMapping.ChoiceIdentifier, System.Xml.Serialization.TypeDesc.CSharpName, System.Xml.Dictionary, System.Xml.Serialization.TypeDesc.HasDefaultConstructor, System.Xml.Serialization.TypeDesc.IsArray, System.Xml.Serialization.XmlSerializationReaderCodeGen.Member.IsArrayLike, System.Xml.Serialization.XmlSerializationReaderCodeGen.Member.IsList, System.Xml.Serialization.TypeDesc.IsNullable, System.Xml.Serialization.Accessor.Mapping, System.Xml.Serialization.XmlSerializationReaderCodeGen.Member.Mapping, System.Xml.Serialization.MemberMapping.ReadOnly, System.s, System.Xml.Serialization.XmlSerializationReaderCodeGen.Member.Source, System.Xml.Serialization.AccessorMapping.TypeDesc, System.Xml.Serialization.TypeMapping.TypeDesc, System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteArrayLocalDecl(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteCreateInstance(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteLocalDecl(), and System.Xml.Serialization.XmlSerializationCodeGen.WriteQuotedCSharpString().
Referenced by System.Xml.Serialization.XmlSerializationReaderCodeGen.GenerateLiteralMembersElement(), System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteArray(), and System.Xml.Serialization.XmlSerializationReaderCodeGen.WriteLiteralStructMethod().