Terraria v1.4.4.9
Terraria source code documentation
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◆ EnsureStoreIsValid()

void System.IO.IsolatedStorage.IsolatedStorageFile.EnsureStoreIsValid ( )
inlinepackage

Definition at line 556 of file IsolatedStorageFile.cs.

References System.IO.IsolatedStorage.IsolatedStorageFile._closed, System.IO.IsolatedStorage.IsolatedStorageFile.Disposed, System.IO.IsolatedStorage.IsolatedStorageFile.IsDeleted, and System.SR.IsolatedStorage_StoreNotOpen.

Referenced by System.IO.IsolatedStorage.IsolatedStorageFile.CopyFile(), System.IO.IsolatedStorage.IsolatedStorageFile.CreateDirectory(), System.IO.IsolatedStorage.IsolatedStorageFile.CreateFile(), System.IO.IsolatedStorage.IsolatedStorageFile.DeleteDirectory(), System.IO.IsolatedStorage.IsolatedStorageFile.DeleteFile(), System.IO.IsolatedStorage.IsolatedStorageFile.DirectoryExists(), System.IO.IsolatedStorage.IsolatedStorageFile.FileExists(), System.IO.IsolatedStorage.IsolatedStorageFile.GetCreationTime(), System.IO.IsolatedStorage.IsolatedStorageFile.GetDirectoryNames(), System.IO.IsolatedStorage.IsolatedStorageFile.GetFileNames(), System.IO.IsolatedStorage.IsolatedStorageFile.GetLastAccessTime(), System.IO.IsolatedStorage.IsolatedStorageFile.GetLastWriteTime(), System.IO.IsolatedStorage.IsolatedStorageFile.MoveDirectory(), System.IO.IsolatedStorage.IsolatedStorageFile.MoveFile(), System.IO.IsolatedStorage.IsolatedStorageFile.OpenFile(), System.IO.IsolatedStorage.IsolatedStorageFile.OpenFile(), and System.IO.IsolatedStorage.IsolatedStorageFile.OpenFile().