Terraria v1.4.4.9
Terraria source code documentation
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CustomSky.cs
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3
5
6public abstract class CustomSky : GameEffect
7{
8 public abstract void Update(GameTime gameTime);
9
10 public abstract void Draw(SpriteBatch spriteBatch, float minDepth, float maxDepth);
11
12 public abstract bool IsActive();
13
14 public abstract void Reset();
15
16 public virtual Color OnTileColor(Color inColor)
17 {
18 return inColor;
19 }
20
21 public virtual float GetCloudAlpha()
22 {
23 return 1f;
24 }
25
26 public override bool IsVisible()
27 {
28 return true;
29 }
30}
void Update(GameTime gameTime)
virtual Color OnTileColor(Color inColor)
Definition CustomSky.cs:16
void Draw(SpriteBatch spriteBatch, float minDepth, float maxDepth)