Terraria v1.4.4.9
Terraria source code documentation
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◆ DefaultToBow()

void Terraria.Item.DefaultToBow ( int singleShotTime,
float shotVelocity,
bool hasAutoReuse = false )
inline

Definition at line 47116 of file Item.cs.

47117 {
47119 width = 14;
47120 height = 30;
47122 }
static int Arrow
Definition AmmoID.cs:108
static readonly LegacySoundStyle Item5
Definition SoundID.cs:424
void DefaultToRangedWeapon(int baseProjType, int ammoID, int singleShotTime, float shotVelocity, bool hasAutoReuse=false)
Definition Item.cs:47136
LegacySoundStyle UseSound
Definition Item.cs:191

References Terraria.ID.AmmoID.Arrow, Terraria.Item.DefaultToRangedWeapon(), Terraria.Entity.height, Terraria.ID.SoundID.Item5, Terraria.Item.UseSound, and Terraria.Entity.width.

Referenced by Terraria.Item.SetDefaults5().