Terraria v1.4.4.9
Terraria source code documentation
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◆ ThreadPoolWorkingThreadCount()

void System.Diagnostics.Tracing.NativeRuntimeEventSource.ThreadPoolWorkingThreadCount ( uint Count,
ushort ClrInstanceID = 0 )
inline

Definition at line 302 of file NativeRuntimeEventSource.cs.

303 {
304 if (IsEnabled(EventLevel.Verbose, (EventKeywords)65536L))
305 {
306 LogThreadPoolWorkingThreadCount(Count, ClrInstanceID);
307 }
308 }
static void LogThreadPoolWorkingThreadCount(uint Count, ushort ClrInstanceID)

References System.Diagnostics.Tracing.EventSource.IsEnabled(), System.L, and System.Diagnostics.Tracing.NativeRuntimeEventSource.LogThreadPoolWorkingThreadCount().