Terraria v1.4.4.9
Terraria source code documentation
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◆ ThreadPoolWorkerThreadWait()

void System.Diagnostics.Tracing.NativeRuntimeEventSource.ThreadPoolWorkerThreadWait ( uint ActiveWorkerThreadCount,
uint RetiredWorkerThreadCount = 0u,
ushort ClrInstanceID = 0 )
inline

Definition at line 233 of file NativeRuntimeEventSource.cs.

234 {
235 if (IsEnabled(EventLevel.Informational, (EventKeywords)65536L))
236 {
237 LogThreadPoolWorkerThreadWait(ActiveWorkerThreadCount, RetiredWorkerThreadCount, ClrInstanceID);
238 }
239 }
static void LogThreadPoolWorkerThreadWait(uint ActiveWorkerThreadCount, uint RetiredWorkerThreadCount, ushort ClrInstanceID)

References System.Diagnostics.Tracing.EventSource.IsEnabled(), System.L, and System.Diagnostics.Tracing.NativeRuntimeEventSource.LogThreadPoolWorkerThreadWait().