Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 604 of file CodeGenerator.cs.
References System.arrayIndex, System.Runtime.Serialization.CodeGenerator.ArraySetValue, System.Reflection.Emit.Call, System.Runtime.Serialization.CodeGenerator.ConvertValue(), System.elementType, System.Runtime.Serialization.CodeGenerator.GetVariableType(), System.Runtime.Serialization.CodeGenerator.IsStruct(), System.Reflection.Emit.Ldelema, System.Runtime.Serialization.CodeGenerator.Load(), System.obj, System.Reflection.Emit.Stelem, System.Reflection.Emit.Stobj, System.Runtime.Serialization.Globals.TypeOfArray, and System.value.
Referenced by System.Runtime.Serialization.CodeGenerator.CallStringFormat(), System.Runtime.Serialization.BitFlagsGenerator.LoadArray(), System.Runtime.Serialization.Json.JsonFormatReaderGenerator.CriticalHelper.LoadArray(), System.Runtime.Serialization.Json.JsonFormatReaderGenerator.CriticalHelper.ReadCollection(), System.Runtime.Serialization.XmlFormatReaderGenerator.CriticalHelper.ReadCollection(), System.Runtime.Serialization.Json.JsonFormatReaderGenerator.CriticalHelper.ReadGetOnlyCollection(), and System.Runtime.Serialization.XmlFormatReaderGenerator.CriticalHelper.ReadGetOnlyCollection().