Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Reset()

void System.Text.RegularExpressions.Match.Reset ( Regex regex,
string text,
int textbeg,
int textend,
int textstart )
inlinepackageinherited

Definition at line 41 of file Match.cs.

42 {
43 _regex = regex;
44 base.Text = text;
45 _textbeg = textbeg;
46 _textend = textend;
47 _textstart = textstart;
48 int[] matchcount = _matchcount;
49 for (int i = 0; i < matchcount.Length; i++)
50 {
51 matchcount[i] = 0;
52 }
53 _balancing = false;
55 }

References System.Text.RegularExpressions.Match._balancing, System.Text.RegularExpressions.Match._groupcoll, System.Text.RegularExpressions.Match._matchcount, System.Text.RegularExpressions.Match._regex, System.Text.RegularExpressions.Match._textbeg, System.Text.RegularExpressions.Match._textend, System.Text.RegularExpressions.Match._textstart, System.Text.RegularExpressions.i, System.Text.RegularExpressions.GroupCollection.Reset(), and System.text.

Referenced by System.Text.RegularExpressions.RegexRunner.InitializeForGo().