Terraria v1.4.4.9
Terraria source code documentation
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◆ Create() [5/30]

static Vector128< float > System.Runtime.Intrinsics.Vector128< T >.Create ( float e0,
float e1,
float e2,
float e3 )
inlinestatic

Definition at line 399 of file Vector128.cs.

400 {
402 {
403 return Create(e0, e1, e2, e3);
404 }
405 return SoftwareFallback(e0, e1, e2, e3);
406 unsafe static Vector128<float> SoftwareFallback(float e0, float e1, float e2, float e3)
407 {
408 float* source = stackalloc float[4] { e0, e1, e2, e3 };
409 return Unsafe.AsRef<Vector128<float>>(source);
410 }
411 }
static Vector128< byte > Create(byte value)
Definition Vector128.cs:138
static new bool IsSupported
Definition Sse.cs:30

References System.Runtime.Intrinsics.Vector128< T >.Create(), System.Runtime.Intrinsics.Arm.AdvSimd.IsSupported, System.Runtime.Intrinsics.X86.Sse.IsSupported, and System.source.