Terraria v1.4.4.9
Terraria source code documentation
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◆ SetContentLost() [2/2]

void IDynamicGraphicsResource. Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer.SetContentLost ( [MarshalAs(UnmanagedType.U1)] bool isContentLost)
inlineprivate

Implements Microsoft.Xna.Framework.Graphics.IDynamicGraphicsResource.

Definition at line 149 of file DynamicVertexBuffer.cs.

150 {
151 //ILSpy generated this explicit interface implementation from .override directive in SetContentLost
152 this.SetContentLost(isContentLost);
153 }
virtual void SetContentLost([MarshalAs(UnmanagedType.U1)] bool isContentLost)

References Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer.SetContentLost().