Terraria v1.4.4.9
Terraria source code documentation
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◆ PlayInteractiveProjectileOpenCloseSound()

static void Terraria.Main.PlayInteractiveProjectileOpenCloseSound ( int projType,
bool open )
inlinestatic

Definition at line 34550 of file Main.cs.

34551 {
34552 switch (projType)
34553 {
34554 case 525:
34556 break;
34557 case 960:
34559 break;
34560 }
34561 }
static void PlaySound(int type, Vector2 position, int style=1)
static readonly LegacySoundStyle ChesterOpen
Definition SoundID.cs:972
static readonly LegacySoundStyle Item59
Definition SoundID.cs:532

References Terraria.ID.SoundID.ChesterClose, Terraria.ID.SoundID.ChesterOpen, Terraria.ID.SoundID.Item59, and Terraria.Audio.SoundEngine.PlaySound().

Referenced by Terraria.Player.HandleBeingInChestRange(), and Terraria.Main.TryInteractingWithMoneyTrough().