Terraria v1.4.4.9
Terraria source code documentation
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◆ DoUpdate_F11_ToggleUI()

static void Terraria.Main.DoUpdate_F11_ToggleUI ( )
inlinestaticprivate

Definition at line 17102 of file Main.cs.

17103 {
17104 if (keyState.IsKeyDown(Microsoft.Xna.Framework.Input.Keys.F11))
17105 {
17106 if (releaseUI)
17107 {
17108 if (hideUI)
17109 {
17110 hideUI = false;
17111 }
17112 else
17113 {
17114 hideUI = true;
17115 }
17117 }
17118 releaseUI = false;
17119 }
17120 else
17121 {
17122 releaseUI = true;
17123 }
17124 }
static void PlaySound(int type, Vector2 position, int style=1)
static bool releaseUI
Definition Main.cs:2221
static bool hideUI
Definition Main.cs:2219
static KeyboardState keyState
Definition Main.cs:988

References Terraria.Main.hideUI, Terraria.Main.keyState, Terraria.Audio.SoundEngine.PlaySound(), and Terraria.Main.releaseUI.

Referenced by Terraria.Main.DoUpdate().