Terraria v1.4.4.9
Terraria source code documentation
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◆ OffsetsPlayerOffhand

Vector2 [] Terraria.Main.OffsetsPlayerOffhand
static
Initial value:
= new Vector2[20]
{
new Vector2(14f, 20f),
new Vector2(14f, 20f),
new Vector2(14f, 20f),
new Vector2(14f, 18f),
new Vector2(14f, 20f),
new Vector2(16f, 4f),
new Vector2(16f, 16f),
new Vector2(18f, 14f),
new Vector2(18f, 14f),
new Vector2(18f, 14f),
new Vector2(16f, 16f),
new Vector2(16f, 16f),
new Vector2(16f, 16f),
new Vector2(16f, 16f),
new Vector2(14f, 14f),
new Vector2(14f, 14f),
new Vector2(12f, 14f),
new Vector2(14f, 16f),
new Vector2(16f, 16f),
new Vector2(16f, 16f)
}

Definition at line 472 of file Main.cs.

473 {
474 new Vector2(14f, 20f),
475 new Vector2(14f, 20f),
476 new Vector2(14f, 20f),
477 new Vector2(14f, 18f),
478 new Vector2(14f, 20f),
479 new Vector2(16f, 4f),
480 new Vector2(16f, 16f),
481 new Vector2(18f, 14f),
482 new Vector2(18f, 14f),
483 new Vector2(18f, 14f),
484 new Vector2(16f, 16f),
485 new Vector2(16f, 16f),
486 new Vector2(16f, 16f),
487 new Vector2(16f, 16f),
488 new Vector2(14f, 14f),
489 new Vector2(14f, 14f),
490 new Vector2(12f, 14f),
491 new Vector2(14f, 16f),
492 new Vector2(16f, 16f),
493 new Vector2(16f, 16f)
494 };

Referenced by Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_11_Balloons(), and Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_12_1_BalloonFronts().