Terraria v1.4.4.9
Terraria source code documentation
|
Definition at line 3005 of file Main.cs.
References Terraria.Main.myPlayer, Terraria.Main.player, Terraria.Main.screenHeight, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.Projectile.AI_099_2(), Terraria.GameContent.ObjectInteractions.AHoverInteractionChecker.AttemptInteraction(), Terraria.Graphics.Capture.CaptureInterface.ModeDragBounds.DragBounds(), Terraria.GameContent.UI.EmoteBubble.Draw(), Terraria.GameInput.LockOnHelper.Draw(), Terraria.Graphics.Capture.CaptureInterface.ModeEdgeSelection.DrawCursors(), Terraria.Main.DrawInterface_14_EntityHealthBars(), Terraria.Main.DrawInterface_3_LaserRuler(), Terraria.Main.DrawInterface_4_Ruler(), Terraria.Graphics.Capture.CaptureInterface.ModeEdgeSelection.DrawMarkedArea(), Terraria.Graphics.Capture.CaptureInterface.ModeDragBounds.DrawMarkedArea(), Terraria.Player.DropItemFromExtractinator(), Terraria.GameInput.PlayerInput.GamePadInput(), Terraria.Player.GetFarthestSpawnPositionOnLine(), Terraria.GameInput.LockOnHelper.SetUP(), Terraria.Player.SmartInteractLookup_PrepareCommonlyUsedInfo(), Terraria.Main.TryInteractingWithMoneyTrough(), Terraria.Main.TryInteractingWithVoidLens(), and Terraria.Player.WingFrame().