Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 171 of file XmlSerializationWriterILGen.cs.
References System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.array, System.Xml.Serialization.CodeGenerator.Call(), System.Xml.Dictionary, System.Xml.Serialization.CodeGenerator.EndIf(), System.Xml.Serialization.XmlSerializationILGen.GetCSharpString(), System.Xml.Serialization.CodeGenerator.If(), System.Xml.Serialization.XmlSerializationILGen.ilg, System.Xml.Serialization.CodeGenerator.Ldarg(), System.Xml.Serialization.CodeGenerator.Ldc(), System.Xml.Serialization.CodeGenerator.Ldstr(), System.Xml.Schema.Length, System.list, System.Xml.Serialization.CodeGenerator.New(), System.Enum.Parse(), System.source, System.text, System.Xml.Serialization.XmlSerializationWriterILGen.WriteCheckDefault(), System.Xml.Serialization.XmlSerializationWriterILGen.WriteEnumValue(), and System.Xml.Serialization.XmlSerializationWriterILGen.WritePrimitiveValue().
Referenced by System.Xml.Serialization.XmlSerializationWriterILGen.WriteAttribute(), and System.Xml.Serialization.XmlSerializationWriterILGen.WriteElement().