Terraria v1.4.4.9
Terraria source code documentation
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◆ CompareNodeSetAndValue()

QilNode System.Xml.Xsl.XPath.XPathBuilder.CompareNodeSetAndValue ( XPathOperator op,
QilNode nodeset,
QilNode val,
XmlTypeCode compType )
inlineprivateinherited

Definition at line 481 of file XPathBuilder.cs.

482 {
483 if (compType == XmlTypeCode.Boolean || nodeset.XmlType.IsSingleton)
484 {
485 return CompareValues(op, nodeset, val, compType);
486 }
489 }
QilIterator For(QilNode binding)
QilNode Filter(QilIterator variable, QilNode expr)
QilNode CompareValues(XPathOperator op, QilNode left, QilNode right, XmlTypeCode compType)
readonly XPathQilFactory _f

References System.Xml.Xsl.XPath.XPathBuilder._f, System.Xml.Xsl.XPath.XPathBuilder.CompareValues(), System.Xml.Xsl.Qil.QilPatternFactory.Filter(), System.Xml.Xsl.Qil.QilPatternFactory.For(), System.Xml.Xsl.Qil.QilPatternFactory.IsEmpty(), System.Xml.Xsl.Qil.QilPatternFactory.Not(), and System.Xml.Xsl.Qil.QilPatternFactory.XPathNodeValue().

Referenced by System.Xml.Xsl.XPath.XPathBuilder.CompareNodeSetAndNodeSet(), System.Xml.Xsl.XPath.XPathBuilder.EqualityOperator(), and System.Xml.Xsl.XPath.XPathBuilder.RelationalOperator().